Depth Sorted Silhouette - GMS2 Example
Example Project has been tested and works as is on the following platforms:
- PC
- Mac
- HTML5
- Android
Example project is littered with comments, but if you have any questions, leave a comment or shoot me a message on Discord.
If there are enough questions, I'll come back here and put up a FAQ / Tutorial. For now, hopefully the example project is self explanatory enough.
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Pixelated Pope |
Made with | GameMaker: Studio |
Tags | GameMaker, Shaders, silhouette |
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Click download now to get access to the following files:
DepthSortedSilhouettes.yyz 203 kB
Comments
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Is there a way to do this with both objects and layers? Or, would it just be better to stick with objects?
It would be EXTREMELY difficult to do this with layers. Anything is possible, but if it were me, I would do everything in my power to only use objects.
I figured as much. Thanks for the quick reply!
This is awesome!!